High poly organic sculpt - this was done in Zbrush, the rest in Maya
snippit of the minotaur from our title art
The Minotaur - Bulkhead Character Model
Miniboss character I'm working on for our game, Bulkhead. Started out as just a random enemy character I threw into our title screen art, ended up falling in love with the big man and wanted to get him in game. Texturing comes next!